![]() Allow to have rare gather items sometime, and the events on the map have a respawn time (But I would like the script can check IRL time for respawn)) (Casper Gaming) Gathering system (Allow to collect items on the map if you have the level in this profession and the good tiers of item. (Casper gaming) CSCA system (With all his add on) (Yanfly) Menu engine (With all his add on) (I add in red color the scripts I would like to see ported the most) What kinds of scripts did you enjoy in the past iterations of RPG Maker that you would like to see ported over to MV? Same thing about skill who have diffrent hits in the same attack, if one of the skill is 10 fast attack and a strong final blow, the final blow should deal more damage than fast attack.Ģ. Many hit in one attack and damage split (I don't know if it's already in RPG maker MV) : if I attack with a sword, I'm ok with the fact to hit one time, but if I attack with a submachine gun or a meteors shower he should deal many hits (dammage split among each hit) in one attack instead. Tactical RPG battle system (Disgaea, Fire emblem, etc.) XP/currency/drop chance booster : with an equipement or an active/passive skill, your XP/currency/drop chance is boosted (not battle only) Daily bonus : After load your game (or if it's the first time you play), the game check the IRL time, if it's a different day than the last time you play, the game diplay a message and give you a random gift compared of your level (example : level 1~10 : potion/200gold/sword/bow, level 11~20 : Elixir/500gold/rare sword, etc.). Sell only shop : the guy in the shop show you what he want and you can sell only this items with a good profitability. The possibility for maker to choose the sell value of each items for each shop (example : I can sell the spear in shop 1 for 100 gold and an axe for 200 gold, but I can sell the same spear in shop 2 for 150 gold and the same axe for 200 gold (the same amout for the axe)) Reputation system : With the possibility to see your reputation with an option inside the main menu, the reputation can allow shops to sell/unlock new things (or lock if you have bad reputation with this town), unlock new quests, people talk to you differently, etc. ![]() Currency system : Have different currency (Gold, Ruby, Honnor points, etc.) and can spend them on shops (With the possibility to have various currency on the same shop (not gold only shop, ruby only shop, etc.), items can be buy with different or many currency (example : a sword cost 100 gold and 2 ruby, example 2 : the spear cost 100 gold but you can buy it with 2 ruby instead), currency diplay on the main menu (not just gold), and the possibility for makers to choose the currency for sell an item (example : I buy a sword with 100 honnor point, later, I sell this sword for 150 000 gold)) What kinds of plugins and/or scripts are you guys looking forward to seeing in RPG Maker MV? I also appreciate any extra tips you leave here on Itch.io.(Sorry, English is not my native language, it's very difficult for me to say something in English)ġ. Patrons get their name listed on the Thanks page of my website and a bunch of other goodies. Support Casper Gaming: Enjoy what Casper Gaming publishes? Consider becoming a Patron over on my Patreon. I look forward to any feedback you may have in the comments down below.Ĭommunity: Join the Casper Gaming community over at Discord! I provide support for my plugins, previews of what I am working on, and you can also discuss general RPG Maker development too. Preview: You can preview the sound on the YouTube video or on my website here. ![]() Casper Gaming general terms of use apply. Please see the general terms of use here: Terms of Use Terms: This asset was composed for Casper Gaming by Seventh Beast, if you use this in your project you must also credit "Seventh Beast". Of course, you can also use it anywhere else in your game you think it fits. ![]() You can use these to change up the inn sound effect throughout your game, or just to get away from the RTP. This asset comes in both. These Inn music effects are intended to be used for when the party sleeps at an inn to recover hp, mp, etc.
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